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mike_intellivision said:
Some points

On Nintendo and innovation --

Nintendo saved video games in the 1980s. Post-crash NO ONE wanted those things. If it had not been for the Big N, we would all be playing on computers not consoles.

Nintendo is currently expanding the market because a lot of non-game buyers (older folks) -- which is why the attach rate is lower.

I will give you that the PSX brought a lot of attention to Sony and broke new ground technologically.

On Nintendo was in a monopoly --

One word: SEGA. It was a weak competitor during the NES days. But it jumped to the next generation sooner with the Genesis/Mega Drive and almost outsold the SNES.

There were also competing systems from Atari and NEC during those generations.

On the reviews --

Happy Squirrel is right.

Reviewers tend to like certain things (shooters, action games) or have started treating games like movies. In other words, they want cinematograhy and score and story. (The lack of a fully-developed story is often cited by reviewers for not giving Super Mario Galaxy (Wii) a perfect rating).

Gamers -- true gamers -- just want fun. They can enjoy different types of games. Reviewers have not shown that flexibility.

Furthermore, reviewers more and more tend to be reviewing for those who have unlimited time to play games. Thus, games which have no story and can be played in short bursts tend to get poor scores from reviewers but are well received by players and sell really well (e.g., Mario & Sonic (Wii).

Mike from Morgantown

Gaming for over 30 years (since my first pong unit).

The Gospel according to Mike_Intellivision.

Nothing more needs to be said. He explained it perfectly.

John Lucas 



Words from the Official VGChartz Idiot

WE ARE THE NATION...OF DOMINATION!