superchunk said:
I think you really underestimate the core competency of Sony in miniturization and its ability to cut costs very quickly. Keep in mind that in 2006 the PS3 costs Sony over $800 to create, now it costs less than $300. Sony became profitable with the PS3 before it latest die shrinkage in February, 6 months later and I'm sure there is a decent margin. I'm not udnerestimating, I think you are overestimating. It took them 4 years to drop that amount. The first year or 2 is where the most drastic drops occur and they get less and less significant as the price decreases. By now the PS3 is approaching the point where it literally cannot cut much more cost from production because the dies cannot shrink much smaller and the other parts such as cooling, power, casing, have already been shrunk down as small as they will be able to get. 360 has NO game launching that hasn't had a predecessor that is exactly like it. Reach will sell very well, but, it isn't going to grow demand more than the natural holiday season will. GT5 on the other hand is a much larger name with no predecessor really as I don't think prelude really counts as its merely a large demo. A good portion of GT fans woudl have skipped it or not purchased a $300-$400 PS3 for it alone. At this late in the generation, not many people would be holding out for one game. Surely most if not all GT fans bought their PS2 and played other games on it as well. Had GT5 launched a year or 2 ago it would have had a much larger affect imo. How has 360S not shown up on Others numbers when it released there weeks ago? I said ARCADE 360S Also, I was just at three large retailers this last weekend and every console was in plentiful stock. So you'r hypothesis of 360S selling out can't be all that true across the board. I did not see any more older models of 360 though. Guess we'll start to see whose right in a month. |
And yes, I'm sure we will see who's right. 







