STEKSTAV said:
SPOILER: The decisions from ME1 (and ME2) will play their role in ME3, but the game itself will not do a 180 based on your decisions to kill Wrex or not, or if you saved the Council. The multiple scenarios you'd have to account for in ME3 would be too great, so the changes you'll see.. like in the ME1 -> ME2, is dialog options that help paint the mood of your character and the characters you encounter throughout the ME3 universe. But its not like if you decided to let the Council get destroyed, different maps and levels will open up and different boss fights will take place, or the ME universe will look totally different. It will be like when they interview you about your past in ME2. They talk about you leaving "whats his/her name" with the nuke, for the greater good, in ME1. And the difference is "i feel bad", to "i did what i had to do to save lives". But non of it shows in gameplay throughout ME2. |
Your right about the 180 thingy.
But these subtle things you see while playing are REALLY AWESOME and PS3 buyers of ME2 won't get that moment of realisation
Also the Rachni Queen thing COULD be a 180 degrees thingy if I think my prediction for what will happen regarding the Rachni Queen in ME3 is true.







