Doobie_wop said:
jarrod said:
Doobie_wop said:
Everyone mentioning how the game was 8 hours, with no multi-player and it was $50 at release. I'd like to point you to Uncharted: Drake's Fortune, which was 8 hours long, with no multi-player, it was $60 at release and it got far less marketing than Red Steel 2 did. It's also sold over 3 million copies.
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lol, wtf?! Now RS2 bombed hard, for many reasons, but the bolded is just factually incorrect.
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What was I wrong about? Red Steel 2 received significantly more advertising than Uncharted: Drake's Fortune did, Australia doesn't even get that many game ad's and I remember seeing Red Steel 2 ad's multiple times at it's release. North America also had a decent ad campaign and from what I remember, people on the forums continuously reported seeing the ad's. It also had online ad's to a smaller degree as well.
I don't remember seeing any ad's for Uncharted in Australia or online. I actually remember plenty of forum's and podcasts saying that Sony was bad because they sent the game out to die. The only piece of information I can find that relates to it's budget is that SCEE spent $1.5 million on it, that doesn't seem like a lot.
I could be wrong though, if you can correct me I'd be very grateful.
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Uncharted was bundled with the PS3. That alone is better advertizing than the entire ad campaign of Red Steel 2 (yes I'm exaggerating).