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Doobie_wop said:
jarrod said:
Doobie_wop said:

 Everyone mentioning how the game was 8 hours, with no multi-player and it was $50 at release. I'd like to point you to Uncharted: Drake's Fortune, which was 8 hours long, with no multi-player, it was $60 at release and it got far less marketing than Red Steel 2 did. It's also sold over 3 million copies.


lol, wtf?!  Now RS2 bombed hard, for many reasons, but the bolded is just factually incorrect.


What was I wrong about? Red Steel 2 received significantly more advertising than Uncharted: Drake's Fortune did, Australia doesn't even get that many game ad's and I remember seeing Red Steel 2 ad's multiple times at it's release. North America also had a decent ad campaign and from what I remember, people on the forums continuously reported seeing the ad's. It also had online ad's to a smaller degree as well.

I don't remember seeing any ad's for Uncharted in Australia or online. I actually remember plenty of forum's and podcasts saying that Sony was bad because they sent the game out to die. The only piece of information I can find that relates to it's budget is that SCEE spent $1.5 million on it, that doesn't seem like a lot.

I could be wrong though, if you can correct me I'd be very grateful.

Uncharted was bundled with the PS3. That alone is better advertizing than the entire ad campaign of Red Steel 2 (yes I'm exaggerating).