| Entroper said: OK, this is the last time I will attempt to explain this. In computer graphics, the definition of a shader is a set of instructions that runs on a GPU to produce an effect. In what way does a set of TEV operations not meet that definition? |
but here is the thing, the GPU has shader piplines which are hardware units which execute the shader code, the wii lacks these shader piplines thus it can not excute shader code, it has TEV stages and these excute graphics code which are specific to the TEV hardware, so no the wii can't do shader code but it can do TEV code which results in similar effects.







