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Branko2166 said:
Destroyer_of_knights said:
Entroper said:
Well I hope you guys have enjoyed your sarcasm spree. It doesn't change the fact that you still missed the point, Destroyer_of_knights.

My point has always been that the Wii's GPU doesn't run shader code because it doesn't have shader units in it's hardware, it does however have TEV stages which can run it's own code to achive shader like effects.

so saying that the wii can run shaders is wrong, however, saying that wii can run equivalent code to shaders would be correct.


Seems like a fair assesment so that is why like I said before I do hope that Nintedno gives its programmers more beefed up hardware the next time they release a console.

 


 Neither the PS2 or gamecube supported shaders last generation but the xbox did, this time around the PS3 jumps onto the shader type GPU's while again Nintendo falls back iand continues to use TEV which is a cheaper technology, but it does have the draw back of making it slighly weaker than the original xbox's GPU.