Destroyer_of_knights said:
My point has always been that the Wii's GPU doesn't run shader code because it doesn't have shader units in it's hardware, it does however have TEV stages which can run it's own code to achive shader like effects. so saying that the wii can run shaders is wrong, however, saying that wii can run equivalent code to shaders would be correct. |
Seems like a fair assesment so that is why like I said before I do hope that Nintendo gives its programmers more beefed up hardware the next time they release a console.







