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I can't see any way in which the dev costs haven't already been recupperated.  They have to be taking close to $15 for each copy of Prologue sold (some have sold at discount, but then digital sales have much higher margins than retail sales) which means clsoe to $75 million taken in.  Even if it were $12 a copy, that's the $60 million dev budget which they cannot lie about.  Since ads are probably paid for already, they aren't at a profit yet, but they won't take long at all.  First week's sales will be enough to cover the rest of the gap.



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