MaxwellGT2000 on 12 August 2010
KungKras said:
MaxwellGT2000 said:
Why are people saying two major arcs in the Starcraft II story are pointless? That's just dead wrong...
*Note since this is major story points the following will be spoiler*
The Haven story arc is important due to the fact that it leads up to the head scientist working on a cure for infestation *cough*whichwillbeusedonKerrigan*cough*
Tosh's arc leads up to the means to really start a rebellion that will succeed, the men and women Mengsk locks up because they spoke out against him, and powerful people that could be dangerous to his rule. Which could lead to many things in the overall story when the expansions hit.
*end spoiler*
Sorry but the story is pretty solid despite being a tad predictable
Multi is really fun, many new map editing tools, and as far as Bnet 2.0 you can bitch all you want but Bnet 1.0 wasn't the shit at launch either, people have fond memories of a system that was patched and updated to hell to become the system it is now.
|
haha, I made the exact opposite choices.
The story about Nova, and specters is basically a shortened version of the entire Starcraft: Ghost storyline, they probably added it as fanservice.
*semi-spoiler* Try chosing to help the protoss burn the infested in the other story arc, then you will see why the scientist wanted you to stop the protoss and said she had a cure, you'll feel bad for not cleansing the infestation.
|
Canon is picking to help the colonists which doesn't end that way and so is helping Tosh.
@Vlad
wow you've got some sort of anger you need help with, that no one here will be able to squelch.
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000