LordTheNightKnight said:
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Every Metroid since Return of Samus has been linear. Just that most have done a better job of hiding it (Prime, Super, and II), and some not (Fusion, Prime 2, and Prime 3)
Exploration in Metroid has only ever been about finding shortcuts and power-ups, which is the case even for the most linear Metroid (Prime Hunters).

Monster Hunter: pissing me off since 2010.







