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Jumpin said:

I wouldn't call them "more realistic" so much as "less imaginative". 

The main reason why I don't like "Western RPGs" is because they are really action adventure games with extra story and some RPG elements. Most of them are heavily focussed on strong adventure elements (ie. do this or this in order to unlock this or this). Current WRPGs sacrifice many elements that are really the core of the RPG genre; the key element being a turn-based battle system. With the way that the term "RPG" is used to describe a western RPG, almost any current game could be called an RPG; you could call NBA Jam an RPG.

 

What?

So a jrpg with always exactly the same characters/plot/combat is more imaginative than any given game?

What are jrpg:s if not adventure games, some of them even have action in them. Maybe a bit added rpg elements. How about FF XIII? I think a role playing game is a game where you really play a role, not just follow a preset path with a lot of boring cutscenes.

Key element of rpg games is turn based battle, why is that? Because you were used to it back in the "good old days" when you were playing jrpg:s with your nes or snes?