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leatherhat said:

Judging by that graph I'd say that as social acceptibility goes up, quality goes down


Not exactly. Music seems to be the most socially acceptable entertainment medium, and yet there's plenty of quality music out there.

The thing I find interesting is that the most accepted forms of entertainment seem to have the most diverse kinds of genres that appeal to different audiences.

Within music, for example, you may have a person that may like rock music who would never enjoy jazz. Or, in film, you may find someone who likes comedy movies but can't stand horror flicks, or a horror fan that hates sappy romance.

This shows that, in video games, we are finally seeing some diversity. The core gamers can't stand the expanded market games. They think they are low quality or just don't get what is fun about it. The view of the core gamer is really like that of the horror fan who hates sappy romance movies.

The only difference is that video games have just started expanding the audience while movies and music have been expanding for centuries upon centuries. I think this is exciting. It will be interesting to see where gaming will go as it tries to catch different audiences.