Cross-X said:
True with what you've said but at the same time, I don't want JRPGs to become WRPG by coping WRPG traits like "Making Moral Choices, Alternate Endings, etc". Somehow JRPGs need to make some changes without becoming a WRPG itself. And lol at the pervs messing arounf with body physics comment :D |
I agree and I don't think that'll happen no matter how popular WRPGs become in Japan. The problem I feel JRPGs have at the moment is that they implement changes, but I find myself wishing they'd gone down a more traditional route. Yet when its too traditional, I find myself getting bored before the end. Devs need to innovate without losing that essence that makes JRPGs great.








