LordTheNightKnight said:
The Lite and SP were to address tech issues with the systems themselves (bulk including no longer being top heavy for the Light, and rechargeable battery to make a decent light system for the SP), and they were released in the early parts of the cycles, so they didn't really extend the system lives. So the Wii wouldn't be getting a spech upgrade, but simply a design change, and only if Nintendo feels there is a tech that needs fixing by way of a design change. |
And here's what you clearly don't understand - WM has failed to pick up steam because it was merely an add-on. Had there been a relaunch of the system featuring WM plus other bells and whistles to spur resales, they'd have been earing $250 on the first WM sold to most people instead of $50 (WSR). Also, it would have been much more encouraging for developers, who also picked up on added advantages of the CGB and DSi, neither of which has ever been counted as sepperate generations by any credible source.
And you're arguing that unnecessary jaggies, which could be fixed with a built-in upscaler, aren't equally tech issues? I've known people that have said both the original GBA and the original DS were both completely unplayable due to poor lighting. I can't imagine hearing stronger words about the dreded effects of jaggies. And if you don't think those upgrades extended the lives or their respected systems (minus GBA, which was pushed out a bit early because of the ill-timed PSP launch) you're nuts.
And that's why I'm saying Nintendo dropped the ball. They didn't feel the need, and now the tech of the WM has gone mostly to waste. Very few games are made to take advantage of it because it's not a standard feature. They could have made a lot more money, especially off of the WM concept, with a relaunch of the hardware.
You do not have the right to never be offended.