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Destroyer_of_knights said:
lol, some many complained about the PS3 version having frame rate issue, so if put on the wii it'll end up being a very beautiful slide show, 1 frame per 10 seconds.

It was because faulty porting, not because the hardware. Also, no person outside the industry know the specs of the Wii (ever heard of Non-Disclosure Agreement?), but seeing a game like Mario Galaxy can be very shader-intensive and that the Source engine is a very scalable one, the Wii should be capable of doing it at least at 480@30fps without much sacrifice. It was already discussed on that other thread.

Someone should e-mail f... Gabe Newell about this heh.