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RolStoppable said:
BengaBenga said:
O-D-C said:

Im starting to think 3rd parties just dont like Nintendo, the N64, Gamecube and Wii all paled in comparison for 3rd party support to what Sony and Microsoft got.

Only on the handhelds does Nintendo seem to get great 3rd party exclusives

Well, all three systems have very valid reasons for lagging in third party support (cartridges/sales/power). If Nintendo's next console is roughly equal in power to Sony's/Microsoft's next it will have more or less the same third party support as those consoles. The PS2 days of exclusives are over as development costs have increased and shareholder returns decreased.

Third parties don't develop for Wii because it's expensive to downport and there's a bigger market for their blockbuster mature games on 360 PS3 PC.If they didn't had to alter their games to be on Wii 99% of multiplatform games would have been there as well. Companies don't hate Nintendo, they just don't want to put extra effort in to change their normal way of working.

You have to catch up on a lot of things. Downporting and a (perceived) lack of software sales aren't the real problems. After all, the PSP got a quasi port of Soul Calibur IV in Broken Destiny. Did Namco have to downgrade the graphics to make the game work on the PSP? Yes. Does the PSP sell third party software? Not really and definitely not as well as the Wii. Still, the PSP gets Soul Calibur while the Wii does not. Most recent example of the same practice: Split/Second.

Is it possible that third parties don't want to succeed on the Wii? PSP versions of HD titles, "test games" and removed features from Wii versions of well known IPs support this theory. It doesn't make business sense to ignore entire genres and popular ones at that, like FPS and racing games. Another thing is that Epic didn't get the Unreal Engine 3 to work on the Wii, but it was no problem to get it ready for the iPhone.

That... Actually makes some sense...

 

Those developers just refused to even try porting their games to Wii and instead opted for the PSP/iPhone treatment.

 

Can't forget Street Fighter 4, BTW.



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