mike_intellivision said:
zgamer5 said:
mike_intellivision said:
zgamer5 said:
i dont know it depends, by what i have noticed if their wasnt a holiday season nintendo games wouldnt sell 50% of what they do, that is because most wii gamers buy games in the holiday season, and they do that at a massive ammount(games other then mario,metroid,zelda and the other popular nintendo franchises) that is why out of all the nintendo games being published this year, only two arent in the holiday season, while one(metroid) is farely close.
what does that have to do with first parties, cod came on the wii, it sold 1 million units, if the same audience who bought a wii this gen will buy the succesor then i dont see a reason for rockstar,ea,thq to put games like red faction,gta, and battle field on the next nintendo console. if the next wii has a good 3rd party system that doesnt mean 360/ps3 gamers will jump shift, as i doubt that those games will be wii exclusive. the chances of a metal gear solid, a gta, a assasins creed of coming on the wii 2 is highely unlikely. nintendo's next console will also be for the casual market, hence the same audience, hence unless every good 3rd party launches during the holiday season they wont have average sales.
if nintendo wants a good 3rd party system they are going to have to change theur ways, which is never going to happen.
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I can't tell if this comment is meant to be satire or just misguided.
All game systems sell better during the holidays. That's why there are generally so many releases in the fourth quarter.
And as for changing its ways ... (a) Nintendo recruited third parties this time around which was very different for them and (b) it offered a very different console.
It is true that some people want things that Nintendo is not delivering. That is fine. But it would be nice for third parties to at least try.
Mike from Morgantown
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obviously you dont know what i meant, im saying that with the casual audience of nintendo i dont think that the wii could bring 3rd parties the sales they want. considered wii software sales are saturated with a giant holiday season and a failry sleeping q1 and q2, it means that most wii gamers do most of their shopping in the holiday season while on ps3/360 it is distributed evenly, where we see q1, and q2 having lots of software sales. im talking about the buying trends of wii only owners.
when i talked about chaning their way i was saying that if nintendo want serious 3rd party support as much as ps3/360 they have to change their current ways, which is appealing to hardcore gamers, which will never happen.
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I think that labeling all of Nintendo's audience as casual is a bit simplistic at best.
Also, I think you may forgetting that the reason the Xbox 360 and PS3 got so many releases outside of the holiday season this year is because everyone delayed to avoid Modern Warfare 2. In general, there are more sales of video games (and just about anything) during the holidays than at other times of the year, so specifically pointing out Nintendo for this is a bit presumptuous.
But you are right that Nintendo is not going to change its ways. It is news when the company has a quarter where it loses money -- its competitors have had multiple years without profits. Why should it change?
I just once would like to see how well a multiplatform hard-edged game would do on the Wii compared to other platforms if all were released at the same time with equivalent feature sets. Most of the "test" games that third-parties have released have been overly simple or rail shooters.
Mike from Morgantown
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RE4 was one of the first test, and the Wii passed with flying colors. Then Okami was declared to be a test right out of the blue. I think Capcom, or at least the people at the top if not the team making the port, didn't want the Wii to pass, so they moved the goalpost to a game they knew wouldn't be a hit, and refused to market it just to be sure. This has been the tactic with "test" game since.
Also, developers shouldn't start supporting the next system until the learn what the Wii is trying to teach them (and even the makers of MH Tri discussed they learned) or they will fall into the same traps they did with the HD systems. Their games will still cost too much money, take too long, and sell for one week before trailing off.