Mummelmann said:
Mr Khan said:
The problem with console development is that developers are locked into a "port everything" mentality there. If Nintendo's in the porting loop, they'll succeed, if not, i would bet against it
Though Nintendo might set the porting standard depending on when they launch, so it depends.
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This is 100% correct, I don't think 3rd parties quite knew how to respond to the Wii since the gap in performance was a historically big one, porting is difficult and simply making a PS360/PC game gets not only simpler due to the amount of tweaking required to "fit" the Wii but it also makes sense in a business perspective since the PS360/PC install base and overall software market is very big indeed. The fact that most serious 3rd party efforts (Zack & Wiki, The Conduit, FF: Crystal Chronicles, No More Heroes) sold very poorly didn't exactly help instill good faith in the developers either. This generation has presented a difficult market since its effectively two markets with no obvious bridge across the chasm.
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The only one of those that anyone could possibly claim was a serious effort though, was The Conduit. The other three definitely weren't meant to sell much more than they did, unless their publishers were utterly deluded.
They just used the poor results of these "test games" to help justify their neglect of the Wii to their investors. That's why you also get all the analyst noise against the Wii. It's propaganda to prevent investor revolt.