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Icyedge said:
hyperhealer3 said:
darkknightkryta said:

Honestly game develpment isn't worth it.  I have my Bsc in Computer Science so I know exactly what you're going through, I wanted to go into game programming my self, but then I started thinking about it; I'd be working 60-80 hours a week, and in crunch time I'm living in the office, and for what?  A little bit higher than minimum wage?  And at a senior development position I'm making barely any more money.  Game programmers are under paid for what they do and to be frank they get taken advantage of.  The amount of time they have to spend in the office they should be getting over 100k a year and they get around 30k (I'm talking Canadian currency mind you).  Like I'm sure there are studios out there where you can make a decent wage and not have to put in 60 hours a week, but that's a minority.


Maybe you guys are talking about QA Testers. But Designers, Artist and Programmers make decent money... and I already expressed my views on why I think that the market is changing. Before, and today still, developers have to rely on distributors like Activision and EA to get games out... Now with XBL, PSN, Steam and iTunes, this is going to be a game changer.

That always depends on your definition of decent money, also, its in relation to the number of hours worked. If you earn 60 K per year but work 60 hours per week, its not an amazing salary, even if 60 K does look good by itself.

Exactly the thing and to get to that 60k you had to have worked for 5 years atleast, so you start off with a small wage and have to work that same 60 hour week.  And when crunch time comes around you're living in the office until the work is done.