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Rpruett said:
 

I disagree.   Sony innovated motion controls in the PS2 gen (And it was probably done even before that).   Innovation is simply doing something in a new way.  To that extent,  every console this generation has 'innovated'.  Sony innovated just as much as Nintendo did with their Sixaxis controller.  Nintendo just happened to be far more successful in their venture.  To say Nintendo 'innovated' motion controls and Sony didn't is just patently false.     No where in the definition of innovation will you find 'success' being a keyword associated with it. 

Nintendo in my opinion had nothing to lose. (N64/Gamecube were failures in light of the critical successes of NES/SNES.) They had a core fanbase that as long as their console was cheaply priced and wouldn't break their bank itwouldn't necessarily matter if they sold 30 million consoles overall or 150 million consoles overall atleast to their bottom line.

I wouldn't talk about the Sixaxis and innovation in the same sentence ... you know there are rumors ... here is a quote from wikipedia (Source: en.wikipedia.org/wiki/SIXAXIS):

"A major feature of the Sixaxis controller, and from where its name is derived, is the ability to sense both rotational orientation and translational acceleration along all three dimensional axes, providing six degrees of freedom. This became a matter of controversy, as the circumstances of the announcement, made less than eight months after Nintendo revealed motion-sensing capabilities in its new game console controller (see Wii Remote), led to speculation that the addition of motion-sensing was a late-stage decision by Sony to follow Nintendo's move. Further fueling the speculation was the fact that Warhawk was the only game shown at E3 that year which demonstrated the motion-sensing feature. Also, some comments from Incognito Entertainment, the developer behind Warhawk, said that it received development controllers with the motion-sensing feature only 10 days or so before E3. Developer Brian Upton from SCE Studios Santa Monica later clarified that Incognito had been secretly working on the motion-sensing technology "for a while", but did not receive a working controller until "the last few weeks before E3"."