Ssenkahdavic said:
It is not the hardware (atleast it is not HDMI 1.4). The companies had to put the restriction in for a reason. When companies do anything in the corporate world, money should always be #1 on your list of why's (as Diso pointed out to me :) tho I still like to believe there are other reasons. Do you really think the PS3 is capable of running ALL games at 1920x1080 @60 x 2? Not even close. We do not even get all 2D games in 1080p (actually we do not get many of them). This limitation is GOOD for CONSOLE gamers. At one point they were talking about 1080p games @30 x 2 (talk about a headache). It also means that multiplat games will be reasonably easy to port back and forth, due to all of their "accepted" 3D resolutions do not exceed HDMI 1.2 bandwidth either.
@ Diso...you beat me to it! |
I never said or thought that a PS3 could run ALL games in 1080 3d, don't put words in my mouth. StardustHD was the game I mentioned, and they did get it running in 1080 3d way back when they first started showing 3d games.
Ssenkahdavic , 1080p, 60hz 3d is a Primary 3d format, not a secondary! Page 11 of http://www.hdmi.org/manufacturer/specificationdownload.aspx?t=e1bcfddf-de4b-4bcc-ba78-96f50c86f565&f=3 Meaning, it's NOT OPTIONAL.
About table 8-15:
Table 8-15 shows the detailed timing of the 3D video formats for SOME VICs. If an HDMI Source has the 3D Video Format capability, then the HDMI Source shall support transmission for at least one of the formats listed in Table 8-15.
Note that the Frame packing 3D structure, the Side-by-Side (Half) 3D structure, and the Top-and-Bottom 3D structure may also be used optionally with VIC codes other than those mentioned in Table 8-15. Primary 3D Video Format Timings ï‚· 1280x720p @ 59.94/60Hz (Frame Packing, Side-by-Side(Half), Top-and-Bottom) ï‚· 1280x720p @ 50Hz (Frame Packing, Side-by-Side(Half), Top-and-Bottom) ï‚· 1280x720p @ 23.98/24Hz (Frame Packing) ï‚· 1280x720p @ 29.97/30Hz (Frame Packing) ï‚· 1920x1080i @ 59.94/60Hz (Frame Packing, Side-by-Side(Half)) ï‚· 1920x1080i @ 50Hz (Frame Packing, Side-by-Side(Half)) ï‚· 1920x1080p @ 23.98/24Hz (Frame Packing, Side-by-Side(Half), Top-and-Bottom) ï‚· 1920x1080p @ 29.97/30Hz (Frame Packing, Top-and-Bottom) ï‚· 1920x1080p @ 59.94/60Hz (Top-and-Bottom) ï‚· 1920x1080p @ 50Hz (Top-and-Bottom) Secondary 3D Video Format Timings ï‚· 640x480p @ 59.94/60Hz (Frame Packing, Side-by-Side(Half), Top-and-Bottom) ï‚· 1920x1080i @ 59.94/60Hz (Top-and-Bottom) They are talking sources in the table, but a TV that has HDMI1.4a will have to be able to use all primary video formats. The SOURCES are only required to be able to transmit ONE of the formats listed in the table, and the table is only SOME of the formats. Any way, why the nitpicking? TVs that say they are hdmi1.4a compliant have to be able to use 1080p, 60hz 3d since it's one of the primary formats, and whether or not the PS3 has any games at that rez will see in the future. If not, your new HDMI1.4a tv should be good to go for full 1080p 60hz 3d in the future, right?







