I have to agree with everyone so far. While it's obvious there's a lot of Disney love here, the gameplay looks generic and flat. Which is a shame, because the thought or painting with an IR brush (or WM )was intriging. Instead it's used as little more than a way to progress the game (erase a wall, instead of opening a door / paint a bridge, instead of pulling a lever). How base, generic and unimaginative.
Also, I fear they may screw themselves with a lack of audience for this game. Why would kids want to play in 50's cartoons? Especially dark, spooky ones? Something they can't relate too. Why would adults want to play as Mickey?







