disolitude said:
Yeah I figured that 1080p @ 60 is greater than 2X 720p @ 60 as 720p isn't an accurate half of 1080p. I think that if you took 1360X768 resolution X 2...that should be as close to 1 X 1080p as humanly possible (while keeping the same aspect ratio. Hence why I think a lot of HDTVs have that as their resolution, over true 720p. |
Almost makes you wonder if they did this on purpose (limiting 3D gaming to 720p, as that is as high as 1.2 can support)..... it cannot be that simple can it?
Sony has almost NOTHING to do with HDMI 1.4a specs (they are part of the council but not enough to control it by any means). Since the PS3 has the bandwidth to do 2 x 1080@60 at 32bit, but NOT the processing power (lets be honest here, no way in hell it is doing a real game at this level with 32bit color), you think it is possible they did this on purpose? Why go higher when you A) cannot handle it, and B) more adopters because of the 1.2spec on the 360.
CONSPIRACY! hehe (EDIT)
and here ya go :)
1360 x 768 x 2 x 60 x 32bit color = 4,010,803,200 (barely over 1.2 HDMI bandwidth) tho it would obviously work at any color depth below 32bit.
PS: math is good :)









