Kasey said:
Hmmm....well, it is your opinion, and I can respect that. I don't understand, however. Could you maybe explain how it isn't innovative? Was there a motion-sensing controller before this one (not counting Eye-Toy, which could have gone over really well if it weren't for Sony's complete lack of effort to make anything more for it) (also not counting PSMove and Kinect, because they're being released later) Sure, by today's standards, the Wii is nothing new anymore, because of t's competition creating new devices. But four years ago, when the Wii was released, it was innovative IMO
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I just don't believe it was innovative in terms of the technology. Sony had this type of tech floating around and it surely wasn't anything mind blowingly new. To put it into an example, Kinect I don't believe is overly innovative either from what I have seen because quite simply, it's very comparable to an eye toy.
I give Nintendo all the credit in the world for actually releasing motion controls and going with it on a primary basis. Although, they did leave themselves open to admitting mistake with the inclusion of full Gamecube support if the Wii motion was a failure.
I don't think they had the foresight to guarantee the success of the Wii and they weren't exactly inventing the cure for Cancer with their motion controls. They just decided to go in a different direction than their competitors. I believe if they were truly coming out with something that was mind blowingly innovative they would have been more open to pushing full steam ahead with it, not incorporate legacy support as a saving face measure.
Ballsy? I think for sure. Innovative? Meh.







