twesterm said:
themanwithnoname said:
If the game is three hours long, it is the equivalent to paying full price for a twelve hour game, of which I've bought a few that lasted less than that. I don't think it's nearly as a bad of price as people like to think it is.
@twesterm
Why are you trying to remove the art style from the game? If Call of Duty had no multiplayer, would it sell as well as it does? That makes about as much sense as your "if this game didn't have this great art style..." argument...
|
A game should be fun regardless of the art style. If you have a game full of gray boxes in a box world that's fun, you have a winner.
Your Call of Duty doesn't make sense because the multiplayer is directly related to the gameplay. It would be better to say if you had a bunch of proxy characters running around in a box multiplayer world, would it still be fun? Hopefully that would be a yes.
If you played Limbo and it looked like a generic platformer, would it still be fun?
|
Why does it make a difference? Is art style not part of the game? Do you really think the developers would have put out the exact same gameplay and the exact same level design, if it did have a different art style? I don't think that's a fair assumption to make.