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LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:

Well the point is that Nintendo isn't that far behind the other first parties, or even the third parties. Note that taken individually, each developer has put out fewer IPs each generation. So singling out Nintendo is wrong, since it's not just them.

Yes, but Nintendo also publishes games. There's nothing stopping them (the most successful gaming company) from investing into new IPs from other developers. Demon's Souls was pretty much broken before Sony Japan came in and fixed everything. Modnation Racer's wouldn't have ever existed if Sony hadn't thrown money at United Front. Little Big Planet wouldn't even exist if Phil Harrison didn't take in Media Molecule and finance the project.

The list goes on and on. Sony have put legitimate effort into financing and co developing great new projects and they've even gone out of their way to help support Third Parties with games like Bayonetta and helping small  developers by creating the Phyre Engine (a free to use game engine, now being used by Atlus, Nippon Ichi, Gust, Compile Heart, Thatgamecompany and Codemasters). Microsoft have done similar things.

Nintendo have been very successful this gen, I'd expect this kind of support coming from them, instead of the Third Place console.


That still is a different thing than making a new IP. Plus Nintendo has been working with developers when asked for. The problem is that few have been willing to make games for their systems in order for Nintendo to work with them.

Your ignoring the major point's in my posts, it could be because I've written way to much or you haven't got much of an argument supporting Nintendo. I'll make it simple, Nintendo aren't trying hard enough.

It's up to Nintendo to prove that their system is a viable platform for Third Party software. The platform has it's advantages and disadvantages, but so far, only the disadvantages have been showing. Why should a game like Red Steel 2 be made when it sell's like shit? Why Should No More Heroes 2 be made when it sell's like shit? Why should any Third Party game made exclusively for the Wii be made it it sell's like shit.

Every time a Third Party publisher makes an effort, they get shot down and I can understand why they don't want to get back up. Developing for the Wii can't be easy, because it's not as simple as creating a PS2 game and chucking it on the system, every time motion control's come into play it end's up sucking, even on the best of games (No More Heroes). I would have thought Nintendo would have stepped in at some point and provided some support to Third Party's so that they can understand the hardware better. Sony did it with PS3, it was difficult to work with, so Sony sent out some development support, made a free to use engine and updated and cut the price on their development kits. These thing's obviously help Sony, but the extra Third Party Support has been noted and now publishers are supporting Sony. Nintendo should do something similar.

I've obviously ranted to much and if I haven't got my point across yet then there isn't much more I can do. Don't take what I've said as anything against you, it's just a nice way to vent without causing any trouble.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752