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mai said:

pariz said:

Add a deeper interactions with other characters, teaming up, character growth (level them up), weapon and item synthezising or crafting, a bit more of strategy into battles, that sort of things. I'd love to see new characters and a more complex story. I know some people may not want to see Link put into that situation, but I'd personally love to.

Nothing of these defines jRPG experience, futhermore a good bit of them lacks a good bit of features you've listed. In fact, there're games that very close to Zelda but still claimed to be jRPGs while Zelda isn't, though all jRPGs as well as Zelda games are derivates from the same root. Genres are conventionalities to some extent.

Some? That's an underestimation =)

We both know how problematic it is to define what an jrpg or a rpg is. People have argued about it for a while and we could manage to do it for a billion hours more.

A link to the past was the first real EPIC game I ever played, and as for me the most epic genre out there is RPG (not that God of War or Uncharted alike are not) and as I love the melodrama that comes with jrpg, I would love to experience a jrpg Zelda, just as I said.

It may never happen, of course, and no need to put this franchise in a situation in which ortodox purist feel they have violated the holiness of Virgin Zelda, specially when there are so many awesome rpgs out there. I was just expressing something that I would love to see, no harm intended to anyone.