steverhcp02 said:
exactly. Each piece may work, but im skepticle on whether or not a full game can be fluid and made well using 2 moves the whole time or a move and navi. |
well think about this the point of the testing phase is to iron out the bug's in the software, right?
the developer's have had these playstation move kit's for quite some time right?
sofar we have seen demo's of not only the Tech. itself, but of actual game's.
but here's the thing even when these game's were @ 40% or less in their Code they still performed well enough to show off at the show's and people even who tested it out stated that the demo's may have problem's that many doubt there will be any real problem when it and the game's get released to take away from the game quality.
That I think is the Big point many people who have tried out the Playstation Move has said it perform's well at the task's it's being made to do, like in ping pong when you turn your wrist so does the avatar on screen follow the same movement with near to no lag what so ever. these were early demo's not final. even @ E3 well before it get's released the Playstation Move is performing on software control very well. no real worries by the Media out of E3 about Move in it's ability to function.
So i can see how you may think there is some fault or problem with the move in how it control's the software but I think right now the people who have tested it do not see that as any real problem with Move. just by going with the people who tested out the control's

I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.







