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steverhcp02 said:
joeorc said:
steverhcp02 said:

I think these are neat, but what id rather have them show is a combination tech demo. Like the guys saying "far cry" to the chameleon or whatever...but how would that work in the far cry universe?

I want to see a 3rd person game with all the gameplay, not just a piece of what can be used in a certain instance because for it to work it has to be continuous and fluid.

Im slightly more hopeful with RUSE, Heavy Rain, LBP2, Socom, Killzone etc. getting move support since those are games id play regardless, ill give move a shot with them, but im still skepticle the entire package, a whole gaming experience can excel solely with Move, i hope to be proven wrong.

remember these tech Demo's go into the SDK as source so that's the point, and not to just Sony 1st party this even goes out to the 3rd party's Anton was asked how their demo's go out and he already stated these go out to all parties. so making a game with the functionality is based on the skill and experience of the developer, the tool's are there for them to use.

exactly. Each piece may work, but im skepticle on whether or not a full game can be fluid and made well using 2 moves the whole time or a move and navi.

well think about this the point of the testing phase is to iron out the bug's in the software, right?

the developer's have had these playstation move kit's for quite some time right?

sofar we have seen demo's of not only the Tech. itself, but of actual game's.

but here's the thing even when these game's were @ 40% or less in their Code they still performed well enough to show off at the show's and people even who tested it out stated that the demo's may have problem's that many doubt there will be any real problem when it and the game's get released to take away from the game quality.

That I think is the Big point many people who have tried out the Playstation Move has said it perform's well at the task's it's being made to do, like in ping pong when you turn your wrist so does the avatar on screen follow the same movement with near to no lag what so ever. these were early demo's not final. even @ E3 well before it get's released the Playstation Move is performing on software control very well. no real worries by the Media out of E3 about Move in it's ability to function.

So i can see how you may think there is some fault or problem with the move in how it control's the software but I think right now the people who have tested it do not see that as any real problem with Move. just by going with the people who tested out the control's



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.