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A203D said:
AnthonyW86 said:

Haha the games resolution part at the bottom is the funniest. PS3 Blu-Ray powered HD support?? What the hell does Blu-Ray have to do with ''powering a games resolution''. They just hade to mention Blu-Ray somewhere.

And they forgot dresscode, i don't think Kinect works while wearing a wedding dress lolz

A standard DVD cant store a PS3 game with HD resolution, a blu ray is the only thing with enough space, eg metal gear solid 4 apparently used almost the full 50gb capacity afforded with a blu ray. thats why games like FF13 and Mass Effect 2 are on multiple DVDs, they dont have enough capacity to store the entire game.

this is a problem because the 360 dosent actully run HD content, there is an upscaling chip bulit into the console that improves the resolution of the image. the PS3 can output at full 1080p/i resolution because it uses a blu ray drive, not an upscaling chip. i can tell you that i have a 40" HDTV in my lounge and theres a noticable difference between upascaled and true HD - although i dont know about games, there is a very noticable difference - so blu ray and HD go hand in hand really!!

Are you serious?.... Storage has absolutely NOTHING to do with the resolution of a game, only pre-rendered cut scenes(and as you know, MGS4 has a LOT of cutscenes). I'm guessing you have only owned gameconsoles in the past, because if you've ever played a game for PC you would know. When it comes to games all a disc contains is information that tell the device (in the case of resolution the graphics card) what to render. Blu-Ray is however important for full-hd movies, again because this is pre-rendered and takes up a lot of space.

To put it simple. What happens in a movie is fixed, so ll a device has to do is read out the information. In a game the device has to repond to what the player is doing, so by your logic every time the player does something the device would have to write and change the information on the disc.