I saw in an interview with Eiji Aonuma ( I spell it well?) that they've not even decided yet whether or not ochestrated music will be in the game! I'm guessing they'll eventually put it in ( I think they have like 8 months development time left) but I've realised from the interview (I'll try 2 find it again and post the link) that three quarters of development time goes into gameplay befroe they start thinking about art style, music, etc. They choose an art style that doesn't feel out of place with the gameplay they have on ground. I trust them 2 make a great game but I don't trust that the combat will be challenging so I really hope they can make it challenging or at least more interesting than Majora's Mask's combat which was the best to me. NOTE: I only beat the 1st dungeon in WindWaker so I can't really comment on its combat well.
3DS: tolu619
Wii U: FoyehBoys
Vita, PS3 and PS4: FoyehBoys
XBoxOne: Tolu619
Switch: Tolu619
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