AkibaFan said:
Christian973 said:
AkibaFan said:
I am 15 hours in, bit disappointd so far. jst going to find th person who left th place wher u can change your "class". He ate th peach (or whtever they call it yggy I thnk)
nw will carry on.
my problems are its too easy, th battle system cn be won by jst pressing A if u set tactics for othr chrcters which i do. Th chrcters are gud but i cant have intrestng ones in my party. In DQ5 i cud hve friends i met in my party in DQ9 th girl who runs the inn cant join, th right knight cudnt join.
It hs gud chrcters in story but I cnt have them in my team. my own chrcter is boring.
music is surrisngly forgettable
Positives -
story is a bit diffrent frm othr dragon quests, is fresh
towns are made well, NPC's are dun well, they say useful thngs unlike FF (luking at u FF10) or Tales NPC's in towns tht were useless
I like it bt its not the best dragon quest
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The main character is supposed to be yourself. When i'm playing the game i feel like i'm my own charater developing feelings for the people in the game like the right knight, erin, and all the other character who i need to help. The fact that you can press A and have auto battle has been in dragon quest since the first one and if you don't like it, i'm surprised FF13 is your favorite game.
In this game, you gave to create your own party at the Inn in stornway castle. You can either make them a warrior, munk, mage( black magic) , priest(white magic) , and other classes but they don't interact in the story at all but it's not a big deal since there are plenty of stories in the game. I don't think the music is forgettable. I don't think the game is easy at all. The diificulty pumps up by the 5th boss ( died like 10 times with that boss ) . Everything is very traditional to the other dragon quest games in the series and i hope it stays like that for a long time.
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with FF13 problem is aftr chapter 6 th battles go so fast instead of manually entering attacks whch u can do if u choose to do in FF13 I ws fine pressing X othrwise u get left behind and u need to change paradigms evry 5 - 10 seconds, too many thngs wer happening...it was ATB, th battles never stopped, it went fast. In ff13 by th time u see your chrcters attack u need to hve entered next commands, its not turn based.
With dragon quest it isnt ATB, its pure turn based, so jst pressing AAAAA without any sense ov urgency is gettng boring becaus u hve turns, the battle dusn't carry on without stopping (like in FF13).
It wud be fine if th game was difficult, but ppl are saying difficulty spikes aftr you find abbot (which I'm doing now), so tht complaint mite go away.
I have created party, but am not attachd to them at all. I wnted real chrcters in my party like dragon quest before, tht way they cum with u on your journey and u get attched to them. Find mor about their past.
Thts the biggest disappointmnt, all we hve now is th main character (who dusnt have a very intersting back story) and party members u make, again no bck story, nuthing. At least NPC's are very gud, but they dnt make up for that.
hving no real chrcters in party is a big big deal for me.
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is a gud game, i like it, bt i thnk its one ov th weakest dragon quests.
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