| z101 said:
The reason why Nintendo don't sell to the teenagers between 12 an 18 this gen is because there where not enough shooters for the Wii, the missing HD features, and not enough games with the dark look that pubertal male teenagers prefer. But it seems Nintendo is aware of this fact and games like Goldeneye, The Last Story, Metroid Other M shows that they wan't to get this teens too. If Nintendos next console has graphics like the competitor there is no limit for the Wii2. Even if Sony and MS make similar consoles, most gamers would buy the next Nintendo console because of the high quality nintendo franchises (Mario, Zelda, Metroid etc.). Another side effect of this generation: At the start oft this generation all third party believed that the Wii would be a flop. As they recognized the Wii become the phenomenon we see today, it was to late for most of them to make expensive blockbusters for the Wii. But as you see with the 3DS, the third parties are not willing to make this mistake again and the Wii successor will have even better third party support than the 3DS. |
The reason Nintendo struggles with the 13 to 25 year old male demographic is because that is when boys/men are the most image conscience, insecure and immature; and a large portion of Nintendo’s strategy is to appeal to people beyond this demographic, and it is difficult to reconcile the image that these gamers want to project with the product other gamers desire. Consider (for a moment) how women have been portrayed in many videogames designed to appeal to teenage boys; while many of these could be considered empowering, the majority of these women are portrayed in a way that offends girls and women. At the same time, the images of many men in games that appeal to young boys due to their "maturity" seem like childish fantasies to many people who are older.







