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RolStoppable said:
Qays said:

I'm always serious.

I'm not sure that "being wildly innovative" is a proper definition of "being Nintendo". The last time Nintendo dominated a consolespace was the SNES era: were they really all that innovative during that timeframe?

But I guess a disagreement that boils down to the definition of "being Nintendo" isn't much of one. I therefore declare myself the winner.

No, they weren't. That's why the SNES sold less than the NES. Nintendo's downfall already started during the SNES era, but they managed to get away with it back then.

Well, and because it had a much fiercer competitor than the NES had.

What about the N64? That was hugely innovative and it failed. For Nintendo to "be Nintendo" do they have to be incredibly innovative and reinvent the wheel every generation or stick to their roots, like not "abandoning" old skool 2D Mario in favor of a new, innovative 3D approach?