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selnor said:

As many have pointed out before. The PS3's memory architecture is the issue. it has only 256mb available to the CPU and 256mb available to GPU. 

Niether can borrow from each other. Whereas a PC has alot more available. And the Cell is a long way behind current CPU's.

The RSX has full access to all 512 - OS megs of ram.  It's just not a good idea to use the system ram for the RSX you get stuttering if you do that.