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SmokedHostage said:
Boutros said:
homer said:
Boutros said:

I HATE perma-death. It was a total turn-off of Path Radiance.


I disagree. It adds a whole new layer of strategy and emotional attachment to the characters. At least for me anyways. At least now you can choose.

The problem is you don't even have time to get attached because they'll die soon and you actually don't even want to get attached because you know they'll die soon so for me it's flawed but yeah it's nice that we have the choice now.


Honestly, I hate this argument.  If you're unlucky enough to have your characters die when there's a 32% chance of them getting hit, I know your plight well but if you're not prepared to entry a chapter with a viable strategy of attack and you leave your archers and mages in the front of your legion and your knights and cavalier towards the back... you should be penalized.


I agree.  There have been some ridiculously unlucky situations (2 <5% crits in a row) where I've lost a character, but if you play smart it shouldn't be too much of an issue.  This game is a strategy game.  That means you can't charge into battle without thinking through it.

Edit: I'm the kind of person who resets upon a village being sacked, so I feel no pity for those upset over resetting a chapter for a character.