"The targeting system is also completely broken, with the Agent locking onto cars and other non-threatening objects, often multiple times, rather than focus on the Cell operative a foot away from him that's filling his balls with bullets. Some of the missions are broken, too. One tactical location is actually impossible to complete in single-player, because leaving the location's radius causes the mission to be lost. Unfortunately, all the Cell soldiers that need killing at at the top of a building that requires players to leave the radius in order to climb. Without a second player, this mission simply cannot be completed. It's oversights like that are simply inexcusable in a game where the developer did very little of their own original work."
This is simply not true whatsoever. I did VGChartz' review of the game, and I beat the game, including taking every tactical location, before even attempting coop.







