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"The targeting system is also completely broken, with the Agent locking onto cars and other non-threatening objects, often multiple times, rather than focus on the Cell operative a foot away from him that's filling his balls with bullets. Some of the missions are broken, too. One tactical location is actually impossible to complete in single-player, because leaving the location's radius causes the mission to be lost. Unfortunately, all the Cell soldiers that need killing at at the top of a building that requires players to leave the radius in order to climb. Without a second player, this mission simply cannot be completed. It's oversights like that are simply inexcusable in a game where the developer did very little of their own original work."

 

This is simply not true whatsoever.  I did VGChartz' review of the game, and I beat the game, including taking every tactical location, before even attempting coop.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."