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Bullet100000 said:

I think the change in the controls will defintly help KZ3 Reach the sales they were hoping for in KZ2.  Controls are a huge factor but they also need to offer more classes and more customization to the guns.  I hated how in KZ2 you coudn't customize your classes.

What do you mean by class customization? Do you mean like Call of Duty letting you make your weapon/ability loadouts from scratch versus other games like Killzone 2 restricting weapons/abilities availability based on  your class?

I suppose there's a case for either side, but in my opinion I've enjoyed playing Killzone 2, Team Fortress 2 and Battlefield games where your abilities/equipment selection are based on what class you are.

That isn't to say I don't like the starting from scratch side though. I think I like having a certain limit on it though like the weight limit for your equipment in MAG for example.