By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Ok, can someone please explain to me what the problem was with KZ2's controls?  I mean, I'm not the best at FPS (definitely not the worse, either) and I had no problems with it at all.  I mean they did release the "High Precision" patch, which really only required you to move the analog stick a shorter distance for it to react.  I do usually play with it on, and have no complaints about any other controls.  Is it that people just want to be able to "glide" through a level, without it actually feeling like a human running?  Or is there something else?