Ok, can someone please explain to me what the problem was with KZ2's controls? I mean, I'm not the best at FPS (definitely not the worse, either) and I had no problems with it at all. I mean they did release the "High Precision" patch, which really only required you to move the analog stick a shorter distance for it to react. I do usually play with it on, and have no complaints about any other controls. Is it that people just want to be able to "glide" through a level, without it actually feeling like a human running? Or is there something else?







