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I shouldn't have watched that. I really need this game...I have the money sitting right here, but not the game!

 

tolu619 said:
famousringo said:
L1nkToTheFuture said:

Good find ... iv barely seen any new information for this game in ages.

Btw, anyone know what this means:

 '' due to the limited controls on the Wiimote, the available controls have to adapt to the environment.''

I interpret it as meaning that one button will have many functions depending on the context in which it is pressed. Press 1 far from an enemy and you shoot it, press 1 close to an enemy and you throw it across the room. That kind of thing.

Also, in Metroid Prime you could change between 4 beams while in Metroid Prime 3 each new beam u get gets added to the current beam and upgrades it because the wiimote lacks the 2nd analog used 2 switch beams in Prime 1.

No.

They could have handled beam switching just like they handled visor switching. The reason the beams stack is because they don't have wildly varying functionality.



Tag - "No trolling on my watch!"