famousringo said:
I interpret it as meaning that one button will have many functions depending on the context in which it is pressed. Press 1 far from an enemy and you shoot it, press 1 close to an enemy and you throw it across the room. That kind of thing. |
Makes sense, i think the normal attack button could be used for finishing moves when you weakened the enemy enough. Just thought, it would be pretty cool if the finishing moves were quick time events.
In my opinion Twilight Princess is better than Ocarina of t... * gets shot *