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vlad321 said:
richardhutnik said:
Soleron said:
Mr Puggsly said:
NJ5 said:

One more thing... I just opened Onlive's system requirements page, and saw this:

"If you are using a low-performance computer, like a netbook, you may also experience high latency."

I do remember that one of the original selling points was "omg crysis on a netbook". I suppose that the decompression algorithms are actually quite CPU-intensive.

Did anyone here try it on a netbook?


They use it on a netbook torwards the end of the video.

http://www.youtube.com/watch?v=QtwaH4g3Kk4

Can you just acknowledge that Ontario exists (and renders OnLive obsolete)? I'll shut up and go away then.

http://www.youtube.com/watch?v=ed3InAJhh2k

And if I say, "Can you acknowledge that consoles provide enough horsepower now for people that it renders PC gaming as not relevant?"  Would you acknowledge that?  You argument that somehow Ontario is the end all and be all for gaming, is pushing it.  For you to stand on that is to say there isn't a need for any updating of graphics at all on a PC.  And then I could say, "well then why bother with that over consoles?"  I don't get the same level of headaches with consoles as I do with PC gaming, and it works.

And then your 360 or PS3 dies, or yoru game doesn't work so it needs to be patched, or the online service is down, or really absolutely all the headaches on the PC are on the consoles except for installation file structures. In fact the console failure rate seems to be even worse than the PC one.

Not true at all.  PC failure rate is quite extensively higher.  This is due to the fact that PCs are configured by millions of combinations of custom parts that each have their own failure rate and when a single piece fails the whole system is then broken for the time being.  With consoles they use a very select few parts that are refined and manufactured at a much larger scale.