Soleron said:
richardhutnik said:
They are coming up with a device that is inexpensive that enables you to play on your TV. The service is now free. One can go, "But you can get a gaming computer that can do X for only a bit more"... yeah, FOR NOW. There is questions about the future, and also compatibility issues and so on. The idea now is to try system out and see how it is. To diminish the service by saying that a PC gaming rig is better, is to kinda miss the point here. OnLive is more convenient and frees you from the need of upgrade.
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Agreed. You pay more than is neccessary for the convenience of not having to think about it. That is how a lot of products work.
That said, if you find the game that, say, an HD 5870 can't play on 1280x720 at >30fps in the next ten years I'd like to know about it. So you can pay more for less upgrading in that respect too.
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I am not going to focus on the business model, and discuss whether or not it will catch on. HOWEVER, I will discuss the technology. There is going to be places where this techology is going to take off, and be of great use. On that note, if you don't think so, I would like to ask this:
In a game which is an MMO, do you think that a model where you end up paying to play, is going to be best served by having people needing to keep upgrading their computers, or one where everything is done server end?
By having this technology in place, you gain a lot in the form of reliability and standardization and convenience, while maintaining high end performance, without the need for people to upgrade their hardware. This technology also enables you to do things you can't now with current PCs. There is no reason why the technology can't evolve to completely eliminate the need for load screens. One can have it that people jump in and play. Try doing that with current technology, or client powered technology.
Anyhow, you think the current approach for delivering MMOs is superior to what OnLive does?