Even when this was Gladiator AD I expected it to fail hard. They had some nice ideas, but fighting games have been around for a looong time now and fighting fans have extremely exacting tastes. There was never a hope G:AD or ToL could ever become a SFIV or even TvsC (which is a great fighter on Wii) which makes it a middling fighter which only casual gamers might pick up (hence the change to TofL) and even then not many. There was never much hope for this idea, not from a studio like HVS which lacks the expertise of this genre. Clearly Sega saw this which is why it was changed, why it's not marketed and why it's only $30 at launch.
It can't really fail to meet expectations, clearly, there's very little expectations for this game.







