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Killiana1a said:

Here is why I went from playing JRPGs in the 1990s and early 2000s to exclusively playing WRPGS:

1. Turn-based gameplay of "Attack, Magic, Item" in Final Fantasy, the biggest JRPG series.

Final Fantasy has never wavered from this formula and it is real hard to go back and enjoy them once you play a dynamic, real time WRPG along the lines of Diablo or Borderlands.

2. Linearity to the extreme

I like to explore and no, I don't care about all the 48 hours worth of cutscenes some hotshot Japanese director enjoyed and thought I would enjoy. I don't enjoy them, I want to play a game, not purchase a $60 dollar anime dressed up as a game where you shove your philosophical and political views down my throat.

3.. Overtly feminine males

Why does almost every single JRPG male protagonist look like a sexually confused emo hipster? Where are the scars, ugly faces, bulging biceps, and handlebar mustaches? Seriously, I cannot take seriously a male protagonist who looks like he has not even hit puberty to gain the muscle mass to swing that 20 foot sword he lugs around on his back.

4.. Grinding (stated in an earlier post)

I want to go where I want when I want no matter if I am risking getting 1-shotted. I do not want to spend half an hour in a dungeon or instance to find out that I am a level or five from being able to beat the boss. If I wanted to grind, then I would go back to the World of Warcraft where at least I can have a conversation with a guildie.

oh wow...not many jrps are as you have described.