Famine said:
1.) I never said all those games stayed in Japan, but a few did. 2.) Would the various Mario spin-offs have been successful if they only released in Japan? Capcom x Namco didn't really have impressive sales, nor did those Chocobo games (Aside from the first Chocobo Dungeon game). Had most of those Mario games not come stateside, worldwide, then I probably wouldn't even be commenting on Mario in the first place. 3.) Even with characters appearing in different genres, Mario still takes the cake! Here's a list for Mario, and the second closest competitor, Sonic, without counting platform: Mario:
Sonic:
Let's look at the names you provided: Mega Man:
Chocobo:
Even if you were not to count the NES, the total of Mario games trumps everyone, especially Mega Man and Sonic! And yes, Sonic and Mega Man are good examples of developers putting them in many games, and I do apologize for being ignorant in a few posts and not mentioning characters such as Mega Man and Sonic, especially when I even mentioned Sonic in an earlier post. They aren't as successful, but the developers are putting them out there. 12 Mario games in one year. That's not even something Sonic and Mega Man can claim, can they? And that was my case with Mario in the first place until you came along. @Erik: Just trying to show the various games that have Mario in it. Doesn't apply to your main point in the thread, so no worries. |
Megaman actually ties Mario in that criteria and you didn't miss any Mario ones. You are forgetting "Megaman: Battle Chip Challenge". Which is a Card Game video game. There also was a shortlived mega man card game outside of video games.








