LordTheNightKnight said:
noname2200 said:
You raised, but did not defeat, the idea that interactivity can lead to greater investment in a story, thereby making the story "feel" better. It does not matter that the story, objectively, remains the same, because all stories inherently resonate differently according to the audience; there is no such thing as the objective quality of any story.
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And what made you think I was trying to defeat that? In fact, you missed the part where I agreed with that point.
So this comment imagines I was trying to do something I was not.
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"But to the next likely response: "Playing the game gives you a greater emotional investment because you are making the choices", that's still wrong, because even watching a movie can give you more of an emotional if you are into it enough. That still doesn't make the story better."