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blunty51 said:

Yea, i guess on that light level. It certainly was a vast brilliant open world wasn't it? For me the puzzle-like stuff/secrets was really the topping on the cake for an already great game...and really accentuated my memory of it. I guess playing games like Metroid/Guardian Legend/even TMNT beforehand, which had fairly big overworlds with lots of exploring, soughta made that aspect of Zelda a little less impactful. This is why i guess everyone here has different views...but hey..it all points to one thing...greatness!


Yeah, it was. You know, I only played both TMNT and Metroid after Zelda, so maybe that does influence which aspects we picked on more. And sure, when so many people can like it for so many reasons, that's the definition of geatness.