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Reasonable said:

Big 360 jump in US but the SW didn't see nearly as big a jump I note, implying a lot of trade in's vs new customers or people buying the old model quick but not investing in SW yet.

I reckon it's going to take 3 to 4 weeks to really see US stabilize, then we'll have to see how EMEEA responds.

Well since software is less accurate than hardware and hardware is far from perfect from a Vgchartz perspective, especially where the rules change, i.e. shortages or price cuts or both as we have here its hard to draw any valid conclusions at all.

Looking at the software trends overall this week: () is negative.

  • Wii (12%)
  • Xbox 360 (18%)
  • PS3 (13%)

Obviously the Xbox 360 is down following the overall trends of software according to this site. Do we have that kind of accuracy here to say that what we see is a fair representation of what is happening? I remember back when the PS3 slim was launched that it took a while for software to appear to catch up to rising hardware sales. But that doesn't mean that software sales didn't rise and Vgchartz could have simply missed it.

Even if what you say is 100% the case, that everyone who walked into the store and bought an Xbox 360 S last week was already an owner of the Xbox 360, having a lot of owners of one particular console go into gaming stores to buy consoles ought to also result in increased sales of software at the same time. It doesn't follow logic that a crowd of say ~100,000 extra Xbox 360 owners walked into the store without also buying some games alongside their new console or even if they walked out without a console due to shortages that they didn't first swing by the games aisle, especially as these people are likely to be the most prolific game buyers.

As an aside I do wonder what the significance of the Xbox 360 Arcade, games on demand services both have on physical store bought goods. People can buy games without actually leaving the home and these sales have grown significantly faster than the retail goods side of things. Since highspeed internet take up and enthusiast gamers as segments of different markets tend to overlap it could also be a significant and growing proportion of retail game buyers are switching to direct download. I have noticed that the high selling games on Games on Demand have tended to be games which might be played for a few minutes at a time or open world style games. This isn't important in a wider sense, but it does make a lot of sense when talking about a small fraction next to the small fraction difference between PS3 and Xbox 360 game sales.



 



Tease.