By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
We shouldn't forget that Nintendo has an unfair advantage. They make their games solely for the DS and the Wii.

 Good [anti-]point.

Nintendo just has their business model right.

- They expect the worst case scenario, so when they get it, they profit (Gamecube)

- They have a more loyal audience than any other manufacturer due to the vertical monopoly in their segment. It's impossible to buy a Sony or Microsoft console and just play first-party games with solely first-party add-ons and downloads.

- They are slightly behind the cutting edge in the areas they can afford to be. Beyond Wii-power, each 10% increase in graphics quality or CPU power (arbitrary units) probably increases the price of that component by 50%.

- By having a large back catalogue of classic games and IP, they can repeatedly reuse and expand old games for new audiences. 

-  They aim at a much wider potential audience, so even if only a small fraction are convinced that adds up to a lot of sales. Other companies aim at the small but informed and vocal 'core' gamer audience which is practically saturated with AAA shooter and RPG games already.

- They are a software comapny and they know it. The hardware is designed by first-party developer input as well as hardware experts.

- They realised you've got to sell the experience, not the game. You see people playing games together in adverts.



Ubuntu. Linux for human beings.

If you are interested in trying Ubuntu or Linux in general, PM me and I will answer your questions and help you install it if you wish.