Khuutra said:
Not arguing. Asking questions. So you thin that the introduction of these elements in Adventures of Link and their capitalization in Link to the Past were where the series began to go astray, as it were? You did tow Malstrom's line coming into this conversation, including the erroneous assumption concrning there not being a sword in the original vision of SkyWard Sword and how this game is according to Aonuma's vision. It isn't. Aonuma isn't directing the game. He's producing, with Miyamoto supervising. The director is Hidemaro Fujibayashi, who previously directed the Capcom Zeldas. |
Whoa, you've taken a lot of things out of my posts that I never said. Please point to where I said a) how this game is according to Aonuma's vision b) how the the lack of a sword implies anything further than a change in direction having taken place.
You're the one who brought up Malstrom, I just gave my opinion, agreeing with your post, which you decided to identify as "the Malstrom line". There's a running theme of Malstrom's opinions being what you are objecting to in this discussion, without me even saying anything of the sort.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







